Shooting Action: Fire

Fire [Combat]    [Attack]
Requirement: You have line-of-sight to an enemy or know their location (such as behind an obstacle).
You fire your ranged weapon to harm your opponent. Any currently Engaged enemies get a free and immediate Strike or Pummel action against you with a -2 situation penalty.
Resolution: Shooting (weapon group)  Dodge (-2 situation penalty)
Resist: Hardiness, Damage: Stamina

 – You fail to strike your opponent and become Exposed 2 until the beginning of your next turn. If an ally is Engaged in melee with your target, you also accidentally hit your ally, dealing 1d6 Stamina damage (the ally does not get a Defense Roll).