Path of Achievement
Artist
[Class: Patrician, Qual: INT+4, Stability: CHA+4]
[Skill: Craft (Art), Reserve: Focus]
You are an artist and creator, you may paint or sculpt, or perform some other unique craft that is considered high art. Such work typically garners the attention of those with disposable income.
Secondary Skill Table
1 | 2 | 3 | 4 | 5 | 6 |
Inspire | Perform | Persuade | Investigate | Craft (Literary) | Lore (Culture) |
Performer
[Class: Peasant, Qual: CHA+4, Stability: COR+4]
[Skill: Perform, Reserve: Focus]
You are an entertainer and performer. You might be an actor, dancer, musician, or skilled speaker or singer. This may range from a lowly street performer to performing in high-class auditoriums for the aristocracy.
Secondary Skill Table
1 | 2 | 3 | 4 | 5 | 6 |
Athletics | Deceive | Inspire | Persuade | Subterfuge | Lore (Culture) |
Artist Rewards Table | Performer Rewards Table | ||
d6 | Reward | d6 | Reward |
1 | Nothing | 1 | Nothing |
2 | Artistry Tools | 2 | Disguise Tools, Musical Instrument, or Writing Tools |
3 | 30 sp | 3 | 20 sp |
4 | 50 sp | 4 | 40 sp |
5 | Manor | 5 | Apartment |
6 | +1 INT | 6 | +1 CHA |
7 | +1 INT and +1 COR | 7 | +1 CHA and +1 COR |
Mishap Table
d6 | Mishap |
1 | Severely Injured. Roll on the Injury Table. |
2 | Public opinion turns against you and your creations. CHA -1 |
3 | Someone accuses you, rightly or wrongly, of copying their work and the public believes them. Roll a Persuade or Deceive Basic Test to convince them, if successful keep your Reward but your career is over, if you failed you lose your reward, a Critical Failure causes you to become a Prisoner next Phase. |
4 | Someone betrays you. You gain a new Rival or Enemy. |
5 | You get mixed up with criminals, either selling fake works or performing to distract the crowd for pickpockets. Gain +1 Subterfuge . |
6 | You are forced out due to censorship or controversy. Gain a +2 bonus on your Qualification Test for your next Profession. |
Event Table
2d6 | Event |
2 | Disaster! Roll on the Mishap table, but you can stay in this Profession. |
3 | You are invited to be part of a controversial exhibition or show. Roll a Craft (Art) or Perform Basic Test, if successful gain +1 CHA, if failed, lose -1 CHA. |
4 | Your fame grows and you become part of local celebrity circles. Gain one Patron or +1 Persuade. |
5 | One of your recent works or performances has grown popular. Gain +1 to your Reward roll. |
6 | You gain an art collector or patron as an Ally. |
7 | Life Event. Roll on the Life Event Table. |
8 | You have the opportunity to criticize a local leader. If you refuse, you gain nothing. If you accept, you gain an Enemy and +1 to a Secondary Skill of your choice. You must roll a Craft (Art) or Perform Basic Test. If you succeed, you gain +1 to a different Secondary Skill. If you fail, roll on the Mishap table and you are ejected from this Profession. |
9 | You go on an artistic tour to various cities. Gain 1d3 Contacts. |
10 | One of your works of art are stolen and the investigation brings you into the criminal underworld. Gain +1 Investigate or +1 Lore (Crime). |
11 | Something strange happens to you. Roll on the Unusual Event sub-table on the Life Event Table. |
12 | You win a prestigious prize for your work. You gain an extra Reward roll this Phase and automatically succeed on your next Profession Stability Test in this Profession. |