Survival Action: Dowse

Dowse [Journey]   [Travel] [Rank 2
You take some time to go searching for potable water in the wild. You can choose to Dowse while travelling, but you have a -4 situation penalty to the roll. There is often a situation modifier applied to the roll based on the type of terrain you are in and the current season. See Journey Mode in Chapter 6 (page XXX) for more information about gathering resources in the wilderness.
Resolution: Survival

 – You manage to find a minor source of water. You collect 1 Water resource. However, the water might be poisonous or of questionable quality.  The GM will randomly decide after someone chooses to drink it.
 – You manage to find a minor source of water. You can collect  1d6 Water resources.
 – You find a small source of water. You can collect  2d6 Water resources.
 – You find a good source of water. You can fill all water containers from the source.
 – You find a great source of water. You can fill all water containers from the source and can even Fish at this location.
 – You fail to find any potable water sources.
 – You fail to find any potable water sources and you alert a dangerous creature to your presence or encounter a dangerous environmental phenomenon.